But for now, I'm stuck with figurines. You can buy some at my shop in the big city which has yet to obtain a full name. For now, it's just called The Big City. My shop is named Z's emporium, and you can buy homemade pastries (that really have taste--trust me) and beautifully crafted anime figurines.
An example of a command that the command language understands: Build a city.
An example of a command that the command language does not yet understand: Create NPC monsters. The command language has little to no former knowledge about NPCs and video game mechanics. Obviously, since it was built by a society whose most advanced age was the old Greek era. Ever since the reign of Christianity, this metaphysical realm has stagnated, leaving it confused about modern capabilities and possible uses for itself.
Right now, the command language thinks that I am trying to create some sort of weapon that will destroy everything. It just isn't used to the idea that the metaphysical universe can be a source of fun, specially designed fun like in video games.
Right now, I have decided to take a crawl-walk-run approach, and teach this system how to build and play a game of Pong. I will update this blog later when I have finished creating a satisfactory port of Pong that can either be played with two people or one against an AI.
So far, I have managed to create a couple of assets that can be animated and controlled, but I think I was starting them too complicated for this command code (which, by the way, I am convinced is sentient) to understand.
So far, I have managed to create a couple of assets that can be animated and controlled, but I think I was starting them too complicated for this command code (which, by the way, I am convinced is sentient) to understand.
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